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Dreamout was born during Ludum Dare 48 - a tiny jam game with barely any mechanics, clumsy controls, and a rather boring gameplay loop.
And yet, even in that rough little prototype, there was already something - a mix of awkward charm, warmth, and a dreamy melancholy that would later become the heart of the project.
Source and More information: The Story of Dreamout: How It All Began
Author: indieDB.com
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