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FORGIVENESS Update

The Forgiveness Update aims to reduce the difficulty of the game so it's more FUN!GAME UPDATE # V 1.2.2

The Backrooms 1998 – OUT NOW ON STEAM!

The Backrooms: 1998 is a is a first-person found footage psychological survival horror game where it tells the story of a young teen after accidentally falling into the depths of The Backrooms in 1998. Roam freely, mark, explore and try… Continue Reading →

Interstellar Space: Genesis – Evolving Empires Available Now!

Hello everyone! We're thrilled to introduce to you today our second paid expansion pack, Interstellar Space: Genesis - Evolving Empires!

Animating DIna!

Hello everyone! Today we'll show you Dina's almost finished animations!

Indie Game Devlog 35: Spin Attack and Abilities!

This week's devlog is all about player abilities! There's lots to cover in the game like the new spin attack and time stretch field!

GAIA Devlog #09 – Tweaks n’ Art

This week we update the healing effect and we did some concepts for the underground, shrines and enemies.

Update 1.8 Wildlife Update

Welcome to update 1.8, we have pushed some necessary optimizations in between. At the very bottom, at the end of this update we have again mapped the current position on the complete roadmap, which should still lead us to the… Continue Reading →

Introduction to our Game Project

In this article we introduce the game project we're developing, as well as show some of the progress we've done so far.

Dev Log #10

This week we bring you the ability to test our game!! (its a prototype). Hope you enjoy.

Non-VR Update, Tanks, Spaceships and Much More

Here is a Massive update for version 0.0.3.21 The game has had a massive overhaul with a new player system, Animations, Sounds and Effects.

Unknown Castle Version 2.0.0

Unknown Castle was updated to version 2.0.0! Widescreen support, new mouse cursor and other improvements.

V5: Enchanted Adventure

NND V5 Enchanted Adventure feature list

Update 1.26: Unforeseen events

This update adds a new feature: Unforeseen events that may impact tasks during the mission.

UNLOOP, living a loop in a room that grows over time

Stuck in a loop, every time you get out from the room after solving the puzzles, you go back to the same and yet different room.

BROKEN MIND – The game is GOLD

BROKEN MIND is an action Survival Horror. Investigate, solve the puzzles and find out what happened to Laura Campbell. Today, I've great news to share with you.

Zombie Grapple Attacks

After taking a short break, I'm back to adding new features to my RIZN, my work-in-progress zombie shooter. This week I've implemented previously tested grapple attacks for zombies, tying the graphic novel style of the UI into the prompt.

The Backrooms 1998 – Found Footage Clip #4: The Red Room

The Backrooms: 1998 is a is a first-person found footage psychological survival horror game where it tells the story of a young teen after accidentally falling into the depths of The Backrooms in 1998. Check out the clip footage of… Continue Reading →

#3 DevLog Faxed

Hello everyone, this week we will show you some mechanics and behaviours Thank you and until next week! Bye bye -Lost Bacon Studios

Attack at Dawn: North Africa – Release Date Announced

Attack at Dawn: North Africa, the new unique mix of Real-Time and Operational warfare will be out on the 7th of June on Steam

BuildAMap

BuildAMap is a classic platformer game with a little twist. Simple or complex maps? It's up to you This is your World, you make the rules. Exciting gameplay on maps built by yourself, made by others, or included in game…. Continue Reading →

Weekly Cubelander Game Development

We've made some new graphical updates, and some more UI!

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