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The latest news about applications and games from independent developers

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Gameplay video

I've created a short gameplay video for Missing Exhibits, you can check it on youtube.

Gameplay video

I've created a short gameplay video for Missing Exhibits, you can check it on youtube.

MUD AND BLOOD 0.1.8 – QA and violence Patch

A satisfying QA and stability patch that brings the combat level to a crisp and fast level.

MUD AND BLOOD 0.1.8 – QA and violence Patch

A satisfying QA and stability patch that brings the combat level to a crisp and fast level.

DevDiary | Day 7 | Space Runner 3D: Researching

Greetings. Let's check the result of my 7-th development day a Space Runner game.

DevDiary | Day 7 | Space Runner 3D: Researching

Greetings. Let's check the result of my 7-th development day a Space Runner game.

What a 7 months it has been!

We have a video and screenshots! There are also some informative words on the entire project!

IMPORTANT CHANGES!

Ok, I wasn't planning on doing this blog, but looking at the delicate circumstances at SCP: Unity is in, I'm afraid it will have to be.

Character’s parameters. Part 2

Last time I talked about the parameters of the character in Lost Scavenger and settled on the health of our unfortunate hero, who is forced to starve, freeze, get sick and suffer in every possible way in the vastness of… Continue Reading →

Trenches – New update with new map system, wire cutting, bolt cutters and more.

A World War 1 first person horror survival game where you, caught behind enemy lines - have to survive and escape the harsh war-torn environment and experience World War l like never before from the eyes of James R. in… Continue Reading →

Winter Survival Simulator – expanding!

Expanding the game world and existing mechanics are the next major steps in Winter Survival Simulator’s development.

Gas Station Simulator – Supply & Management!

Some insights into supplies, managing and upgrading your gas station.

Dev-Log #03: Working with Resources – Part 1

In this article we delve into Unity's "Resources" feature and some basic and more advanced ways in which we can use it.

Boss Behavior & Final Platforms Assets

Hello everyone! This week, we'll show you the boss's behavior as well as the game's final platforms.

DevDiary | Day 6 | Space Runner 3D: Researching

Greetings. Let's check the result of my 6-th development day a Space Runner game.

Bus stops and new trade features

Bus stops added, more monorail fixes and feature to trigger trade at specific price points added.

Files missing?

Update regarding why the files appear to be missing.

Dev Time

On top of the todo list for the next days is (once again) the Battle System and the related systems. Who would have thought that, but it's just not yet as I imagine the whole thing.

Shattered Paradise Playtest-20210724

The 2nd Playtest Version for Shattered Paradise has arrived! Go check it out!

Synth Speeder Demo – (Synthwave-Retrowave game)

I've created a new demo for Synth speeder, with much smoother controls, and more levels. I'm trying to enhance the performance as well, as there were some complaints about that in the previous demos.

Demo on Itch.io

Demo available on Itch.io - after game put on pause

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