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The last few weeks have been pretty crazy on the world of Titan! I have been stress testing the game considerably to try and squeeze out as much performance as possible before launch. One of the main systems I re-wrote was the NPC system, which relied heavily on a parenting system. I managed to squeeze some extra performance out by reducing the time between calculating movement paths.
Source and More information: Surviving Titan – New features, stress testing and the road to release
Author: indieDB.com
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