It has been a few weeks since my last update (which was prolonged by a much needed family vacation), but I've got some more to show you today. Further tuned the terrain look, have a peak at the shrapnel ballistics for the weapons, and have begun working on the AI.
Source and More information: SITREP#3 – Shrapnel Ballistics, Terrain, and AI!
Author: indieDB.com
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