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We’ve developed a system to place large quantities of world blocks quickly and efficiently. It’s fast because we no longer need to place blocks one by one. Instead, we specify the number of blocks in each direction, and a large block of blocks is generated. It’s efficient because, during rendering, only a rectangle with 12 polygons is rendered, not thousands of individual blocks as before.
Source and More information: Pre-Alpha to Alpha Devlog #1
Author: indieDB.com
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