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Welcome to Game Elements #2! This time we dive into Actions — the core of dInfinity's ability system. We break down every field (Cast Type, Variables, Targets, Conditions, Resources, and more), then build three classic spells — Fireball, Ice Shard, and Lightning Strike — step by step using the visual action editor. Perfect for anyone who wants to understand how abilities work under the hood.
Source and More information: Game Elements #2: Actions & Abilities
Author: indieDB.com
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