Ending Cutscene and Decorating Levels(Devlog#44)
With the game coming to a close I finally got around to producing the final cutscene. Similar to how I did the opening cutscene, it's all done inside Unity with the Animator. It proved the most flexible way for me to do it.

Source and More information: Ending Cutscene and Decorating Levels(Devlog#44)

Author: indieDB.com