DoomsDay Dev Update 2
Well, it's been a while since our last update. While troubleshooting a light bleed issue, we realized that we needed to put some more work into properly implementing UE5's lighting system within the project. This, along with a revamp of character animations, led to the lack of updates here. In reality, we didn't have a lot "new" to share. Fortunately, that's behind us now and I'm excited to share some more screenshots with you all!

Source and More information: DoomsDay Dev Update 2