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In this new episode of making of Epidemic Tracer game, I'm going to show you an extended workflow for creating beautiful and realistic apartments for any location in the world, and using Unreal Marketplace assets + Megascans only! Yet there is announcement of the gameplay features. Have a nice read 🙂
Source and More information: Devlog #7 – Building photorealistic and believable apartment interiors
Author: indieDB.com
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