A slower week due to coursework deadlines and a sick programmer, but progress continues. Audio is on hold to prioritize art, and we’re now tracking time more precisely using Clockify. The art team and I divided tasks for efficiency, and we tackled a fast-paced level design challenge. Despite setbacks, we're pushing forward!
Source and More information: Devlog #4 – Slow Weeks & Small Wins
Author: indieDB.com
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