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This time, I focused on showcasing one core gameplay mechanic instead of individual levels: controlling two characters at once.
Source and More information: DevLog #3 – Designing SHUNYA’s Two-Character Gameplay
Author: indieDB.com
![]()
This time, I focused on showcasing one core gameplay mechanic instead of individual levels: controlling two characters at once.
Source and More information: DevLog #3 – Designing SHUNYA’s Two-Character Gameplay
Author: indieDB.com
![]()
This time, I focused on showcasing one core gameplay mechanic instead of individual levels: controlling two characters at once.
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