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This week was short but intense! Between defending other course projects and wrapping programming deliverables, we still found time to push Rhythms of Revolution forward. A brand-new logo was created, character animations are underway using Unity's puppet tools, and the red/green light minigame art is nearly complete. We're staying on track and excited for what comes next!
Source and More information: Devlog #16 – Logos, Animations & A Short but Busy Week
Author: indieDB.com
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