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The public demo for Ghost Receipt is now available, and development has moved fully into the next phase.
With the demo stable and the main gameplay loop in place, I am now focusing on completing, connecting, testing and polishing the systems intended for the full release.
Rather than adding large new mechanics, the current work is about making the existing game deeper, clearer and more accessible.
Source and More information: Devlog #15 – Polishing Toward the Full Release
Author: indieDB.com
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