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This week was packed with development, design, and events! We finalized our UI prototype in Figma, continued refining our art and branding, revamped the Itch.io page, and even participated in a local games event and game jam. The team explored meta and spatial UI elements, designed for in-game feedback like stealth or damage. Plus, we dove headfirst into a game jam with the theme "Ritual", a first for many team members! And as always, don’t forget to give feedback on the prototype!
Source and More information: Devlog #13 – UI Prototyping, Events & a Jam-Packed Week!
Author: indieDB.com
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