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Dev Diary #6 is here! This update covers three new mechanics: Common Variables (pre-defined reusable variables for abilities and buffs), Quick Triggers (on-the-fly action sequences — used for Shield Block), and Sub-Conditions (pre-coded status behaviors like Incapacitated that you can attach to custom conditions). All three are designed to make adventure creation faster and more flexible.
Source and More information: Dev Diary #6: Shield Up!
Author: indieDB.com
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