This batch of Corporate Entity horror showcases some new art assets as well as some new audio incisions in the project. Each pice is hand crafted with superb attention to detail. The irony is that every textures size is lowered to PS1 standard texture sizes so some detail is at risk getting lost. I find that funny. The game assets are coming along nicely. Currently I'm working on room design, some monsters and quality of life improvements to the game. Crafted from the ground up by one man.