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Construction is now ship-driven: install a Construction Beam, spend resources, wait for build time, and boost speed with multiple ships. Warp Gates can be built, linked, and crossed instantly but carry a loss risk reduced by tech. Wormholes spawn as discoverable system-to-system pairs; unstable ones collapse, forcing hard choices if your fleet is split.
Source and More information: Construction, Warp Gates & Worm holes
Author: indieDB.com
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