Conscript - Case Study
Conscript is a pixel-art survival horror game set in the trenches of Verdun’s trenches during first Word War inspired by Resident Evil and developed by Jordan Mochi, talented solo developer and founder of Catchweight Studio.

Jordan had been developing Conscript for 3 years in his spare time, while completing his history studies. He was at a crossroads and needed marketing (and financial) support to continue his indie game project.

Source and More information: Conscript – Case Study

Author: indieDB.com