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Cities Now Trade With Each Other Instead of Instantly Balancing Goods

Cities Now Trade With Each Other Instead of Instantly Balancing Goods
Guilds of Mountgate now features a fully simulated City Trade Market system. Cities generate trade offers, shortages trigger purchases, and resources physically travel between locations over time instead of instantly balancing in the background.

Source and More information: Cities Now Trade With Each Other Instead of Instantly Balancing Goods

Author: indieDB.com

Cities Now Trade With Each Other Instead of Instantly Balancing Goods

Cities Now Trade With Each Other Instead of Instantly Balancing Goods
Guilds of Mountgate now features a fully simulated City Trade Market system. Cities generate trade offers, shortages trigger purchases, and resources physically travel between locations over time instead of instantly balancing in the background.

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