Added Easy RTS Pathfinding: Deterrence - Devlog 2
Second devlog of Deterrence - A tower defense mixed with real-time strategy where you repel attacking sentient AI robots until they give up. In this log I add terrain textures and program a high quality pathfinding system.

Source and More information: Added Easy RTS Pathfinding: Deterrence – Devlog 2

Author: indieDB.com