Devlog #13 – UI Prototyping, Events & a Jam-Packed Week!
This week was packed with development, design, and events! We finalized our UI prototype in Figma, continued refining our art and branding, revamped the Itch.io page, and even participated in a local games event and game jam. The team explored meta and spatial UI elements, designed for in-game feedback like stealth or damage. Plus, we dove headfirst into a game jam with the theme "Ritual", a first for many team members! And as always, don’t forget to give feedback on the prototype!

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Author: indieDB.com