Yesterday Kweepa launched the final version of DOOM64 on Itch.io, an ambitious demake that marks the second entry in his planned id Software conversion trilogy for the Commodore 64. Having previously squeezed a version of Doom onto the even more limited VIC-20 using off-axis walls, Kweepa shifted focus this time around. By ditching off-axis angles, he managed to redirect the C64’s processing

Source and More information: Doom64 – Doom for the Commodore 64? Well sort of.. But it’s still impressive

Author: indieretronews.com