The Commodore 64 homebrew scene has another roguelike to be enjoyed, as developer BarracudaBits has officially released Broken Crown, a procedurally generated roguelike that pays homage to the beloved dungeon crawlers of the 1980s. Unlike traditional static adventures, Broken Crown features a "living" overworld that changes with every playthrough. Players are tasked with hunting down

Source and More information: Broken Crown – A procedurally generated roguelike for the Commodore 64 by BarracudaBits

Author: indieretronews.com