Hey sleuths! Check out our level art process: it starts as thumbnails silhouettes, arrows and scribbles to nail room flow and shape. Next, we expand to grayscale sketches detailing props, clues & funky perspectives. Team feedback then fine-tunes hidden spots. Up next: color & lighting to bring shadowy halls alive! Thoughts? #indiedev #gamedev #madewithunity
Source and More information: The Missing Chapter – Level Thumbails and Sketches
Author: indieDB.com
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