Welcome to our seventh devlog! This time, we’re shifting focus from high-level concepts to hands-on progress. Following the conceptual updates shared in our last entry, we’ve begun translating those ideas into Unity. Early implementations of the music-themed boss are now underway, with core mechanics and behaviour systems taking shape. It’s the first step in bringing these rhythm-driven encounters to life—and shaping how they’ll feel in-game.
Source and More information: OuterDim: Lost Between Dimensions Devlog #8
Author: indieDB.com
Recent Comments