Behaviors of Galatean creatures and how we animate things
Today we would like to talk about the creatures of Galatea 37 and Mr. Riggs himself. While creatures and buildings are completely different categories of game objects, you will see that there is a lot of overlap when it comes to designing them. We will also tell you a little bit about how we animate our creatures and make them behave in an organic, believable way.

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Author: indieDB.com