Slaughter Cats Devlog #2 - Game Improvements, Blood, Network Testing & Bug Fixes
In this second game devlog for Slaughter Cats i cover some of the dev work that i've done in Unreal Engine since the last devlog, including updating the levels and gameplay features and also alot of the issues and bugs that i've come across and fixed during development and testing for my indie game.

Source and More information: Slaughter Cats Devlog #2 – Game Improvements, Blood, Network Testing & Bug Fixes

Author: indieDB.com