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The sixth weekly devlog of Deterrence. This week I delve into enemy units, heads up display, and implementing A* pathfinding.
Source and More information: Switch to A* Pathfinding, Enemy Units, and HUD UI: Video Devlog 6
Author: indieDB.com
![]()
The sixth weekly devlog of Deterrence. This week I delve into enemy units, heads up display, and implementing A* pathfinding.
Source and More information: Switch to A* Pathfinding, Enemy Units, and HUD UI: Video Devlog 6
Author: indieDB.com
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