Devlog 8 – Enemies and Implementation
Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work.
This week, the artist focused on making new sketches for the enemies’ armour and modelling one of them, also the enemy attack animation. The programmer also implemented the trident companion's attacks in Unreal.

Source and More information: Devlog 8 – Enemies and Implementation

Author: indieDB.com