![]()
We decided to make major changes to game and level progression. We wanted to provide players a more engaging storyline which involved extending the opening scene and creating an ending scene. We also removed weapons from the shop and arranged them throughout the levels to give the player a chance to gradually improve their gear as they make their way through the game. Instead of a levels consisting of a grid of rooms, levels are now a winding, more linear path of rooms.
Source and More information: Vesuvius Beta Release
Author: indieDB.com
Recent Comments