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This week was all about the implementation of particle effects (using Pixel FX Designer) and adding Scriptable objects to the game.
Source and More information: Dev Log 5: Particle Effects
Author: indieDB.com
![]()
This week was all about the implementation of particle effects (using Pixel FX Designer) and adding Scriptable objects to the game.
Source and More information: Dev Log 5: Particle Effects
Author: indieDB.com
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