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Bloopers, game artist style! Or how a late-night testing marathon created the "Sid effect", leading us to believe it's not all tears in the game creation department.
Source and More information: Sometimes we laugh!
Author: indieDB.com
![]()
Bloopers, game artist style! Or how a late-night testing marathon created the "Sid effect", leading us to believe it's not all tears in the game creation department.
Source and More information: Sometimes we laugh!
Author: indieDB.com
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