
TOMIDER is a hand-drawn psychological horror about a boy whose ordinary world keeps slipping off-true. This devlog looks at what's already playable — explorable side-scrolling rooms, a working inventory and backpack, a diary that remembers your journey, and a wardrobe that doubles as a save point — plus a first look at what's coming as we head toward release: new chapters, a darker second act, fresh survival-horror mechanics, achievements, and a Steam launch with a community beta.
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TOMIDER is a hand-drawn psychological horror about a boy whose ordinary world keeps slipping off-true. This devlog looks at what's already playable — explorable side-scrolling rooms, a working inventory and backpack, a diary that remembers your journey, and a wardrobe that doubles as a save point — plus a first look at what's coming as we head toward release: new chapters, a darker second act, fresh survival-horror mechanics, achievements, and a Steam launch with a community beta.
(more…)

TOMIDER is a hand-drawn psychological horror about a boy whose ordinary world keeps slipping off-true. This devlog looks at what's already playable — explorable side-scrolling rooms, a working inventory and backpack, a diary that remembers your journey, and a wardrobe that doubles as a save point — plus a first look at what's coming as we head toward release: new chapters, a darker second act, fresh survival-horror mechanics, achievements, and a Steam launch with a community beta.
(more…)

TOMIDER is a hand-drawn psychological horror about a boy whose ordinary world keeps slipping off-true. This devlog looks at what's already playable — explorable side-scrolling rooms, a working inventory and backpack, a diary that remembers your journey, and a wardrobe that doubles as a save point — plus a first look at what's coming as we head toward release: new chapters, a darker second act, fresh survival-horror mechanics, achievements, and a Steam launch with a community beta.
(more…)
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