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After spending months expanding an unfinished Godot RPG, I challenged myself to build and release a complete commercial game in only three days. That experiment became DULAN, a story-driven Big Two card game about an underground casino, memorable opponents, and finally learning how to finish a game.
Source and More information: From an Unfinished Godot RPG to DULAN: A Three-Day Solo Challenge
Author: indieDB.com
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