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Over the past days we've been focusing on transforming our concepts and sketches into actual in-game content. While previous devlogs were mostly about ideas and early prototypes, this week was all about seeing Flibbit slowly come to life inside Unreal Engine.
It's incredibly rewarding to replace placeholder assets with original artwork and watch the world become more recognizable every day.
Source and More information: 🐸 Devlog #4 – Bringing Flibbit Into the Engine!
Author: indieDB.com
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