Devlog #8 – Hunger, Sanity, Fear… and a Very Busy Week
This week, I rebuilt the Sanity system from scratch, integrated Hunger, established how both interact, designed the new Fear Index mechanic, and started defining the Guild Receptionist’s visual style. On top of exams and submissions, it’s been a packed but exciting week, pushing Beneath the Questline closer to life.

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Author: indieDB.com