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This week, we made the call to postpone the game delivery and aim for the second deadline on July 18th. This gives us time to polish the experience and deliver the best version of Rhythms of Revolution. It’s also been a challenging week personally, but the team showed strong support. Development-wise, we added key gameplay features, continued working on documentation, and as project manager, I experimented with multiple management strategies throughout production.
Source and More information: Devlog #18 – A New Deadline & Lessons in Leadership
Author: indieDB.com
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