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Map Editor now supports Normal Map textures for enhanced surface detail without altering shape. Custom URP shaders for objects in DCPs are available, with a guide coming soon. Test modes for quick map navigation and comprehensive game testing, along with the Battle Test tool, are in development. Renaming the Map Editor to Yume Environment Designer (YED) and introducing Yume Interactive Designer (YID) for entity management provides clearer distinction.
Source and More information: YED – Normal Maps and Custom Shaders
Author: indieDB.com
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