Get your game on this week with a release I slept on, an awesome proof-of-concept demo, and a collection of essays on some of my favorite games. It’s a veritable buffet of hot projects ready for your time, love, and attention. Check them out below for all of those sweet deets. Voidrun Is it possible to make a twin-stick shooter without shooting in it? Prior to playing Voidrun I would have said no and looked dumb because of it. As you may imagine, Voidrun focuses on movement but this doesn’t mean that the game is entirely passive. There are tons of enemies prowling around the game’s worlds, but not for long. At any point you can drop bombs in an attempt to create a contiguous shape that surrounds your foes and destroys them. It slows the game down from the fever-pitch that is standard…

Source and More information: itch.io Recommends: Essays, demos, and games we were late to

Author: itch.io