Few developers have had as long of a history as Jeff Vogel and Spiderweb Software. Their 25 year run has produced scores of hardcore RPGs and they show no signs of stopping. This week they released their newest project, Queen’s Wish , and were kind enough to answer some of our questions about what they’ve learned through developing games for a quarter of a century. Let’s get the basics out of the way first: Who are you and what is Spiderweb Software? My name is Jeff Vogel, and I founded Spiderweb Software in 1994. We are two full-timers, me and my wife, and a host of dedicated and talented freelancers. We are based in lovely, soggy Seattle. We write and sell low-budget, retro, turn-based, story-heavy, really big RPGs. We’ve been continuously making a living hawking indie games lon…

Source and More information: A quarter century making games: a conversation with Spiderweb Software

Author: itch.io