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Enjoy some new impressions from our open world farming adventure Stranded Sails!

submitted by /u/SirHedroncarb [link] [comments]

Danger Crew, a retro-style RPG about being a programmer

submitted by /u/drewconley [link] [comments]

Making a game in 48 hours!

submitted by /u/DaniiDev [link] [comments]

I spent around 4000 hours building my own voxel game because I’m picky

submitted by /u/TyronX [link] [comments]

This big guy won’t be friendly, but for now, you can climb on top of him without hurting you

submitted by /u/MedievalShopkeeper [link] [comments]

MediCore Pharmaceuticals: Built for Life

submitted by /u/Herogrinder [link] [comments]

terrain test from game HEAVY #wip #screenshotsunday #eniac

submitted by /u/eniacninja [link] [comments]

snowy peaks by Procedural world generation [solo dev, C++ graphics engine]

submitted by /u/CodeArts [link] [comments]

Row, row, row your boat, gently in our game~

submitted by /u/LikeTheRogue [link] [comments]

Made a menu to the darknoid

submitted by /u/ren4ik1987 [link] [comments]

Still working on environments and levels design in Last Moon! An epic big door, a deep forest, it seems like you’ll have to prepare your sword and shield!

submitted by /u/Last_Moon [link] [comments]

Phantom Path – a story-driven puzzle adventure game.

submitted by /u/kircode [link] [comments]

An example of some of the verticality that can be found in Fireborn. When designing the levels I really wanted to use the space and traversal mechanics in an interesting way by giving the player several dimensions of height to explore. Thoughts?

submitted by /u/TJATOMICA [link] [comments]

After nearly five years of development, quitting my job and working full time – Guard Duty is out now and trending on Steam!

submitted by /u/SickChickenStudios [link] [comments]

Zombie transformation for upcoming VR survival horror "Visibility Zero"

submitted by /u/Game_block [link] [comments]

Ahoy ye landlubbers, here’s a wee foretaste o’ th’ island we ‘ave been workin’ on th’ last few weeks!

submitted by /u/CaptainBoldbeard [link] [comments]

One of the coolest parts of our boss Mittux, is his vision is through his Minions, as he has no eyes himself. Here’s a look at him and his minion having a look around!

submitted by /u/Zethyx [link] [comments]

In Freedom Finger, every enemy can be grabbed and used as a weapon, or you can just THROW THEM AWAY LIKE GARBAGE!

submitted by /u/WideRightGames [link] [comments]

I got sick of seeing BAD necromancer games. So I made my own.

submitted by /u/andrew1552 [link] [comments]

Multiplayer pre-alpha testing live!

submitted by /u/SpartanDevStudios [link] [comments]

MegaSphere is a game I’m working on, heres a new boss

submitted by /u/AntonKudin [link] [comments]

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