Indie Apps & Games News

The latest news about applications and games from independent developers

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AbstractPunk Teaser 01

AbstractPunk Teaser 01 Video AbstractPunk is a wild, punk, soulslike game featuring unique collage-style graphics. Collect ice from defeated enemies, fight your way through a country engulfed in revolution and try to find your place in broken future of the… Continue Reading →

Gunlocked 2 Dev Diary: Past, Present, and Future

Take a trip down memory lane as I divine the origins of the original Gunlocked and show how Gunlocked 2 has evolved beyond it.

Survival or Extinction – Choo Choo Survivor 2

Matters are getting worse and the zombie hordes are becoming more powerful and continuing to mutate. More cities have fallen and survivors are becoming fewer in number. In Choo Choo Survivor 2 it is up to you to rescue as… Continue Reading →

ShoppingMall: Manager Simulator is Available Now!

Build your retail empire today — ShoppingMall: Manager Simulator is out now with a limited-time launch discount!

Lands of Languages 1.0.7: Caverns of dreams

Lands of Languages is an open-world RPG where you capture and battle monsters, while focusing on language learning challenges. This update adds a new type of cave instance you can find around the world. It also adds morphing of night-dialect… Continue Reading →

NLIR 2: Water Walking in Level 2

An overview of what to expect in the second level of NLIR 2.

Oppidum | Fantasy 1-4p Co-op Narrative Survival Launches April 23

The Zelda Inspired Co-op Survival Reveals New Trailer and Release Date

Echoes of Time Devlog #06 – Playtests: What’s Changing in Our Game

We share the main insights from our first playtests with players of different profiles - what went well and improvements that are already underway.

DevLog – 2 // Art and Aesthetic Moodboards

2nd DevLog - How do we plan to make the art 🌿🌿🌿

Updated Trailer for Shadey’s Quest

Excited to share a bunch of new stuff, featuring all-new trailer!

Saudades: A Hawaii Immigration Story Devblog #02 – Main Mechanics, Game Systems and Target Audience

The second devblog for Saudades: A Hawaii Immigration Story! This article covers the Main Mechanics and Game Systems in place and how they circle back to the Target Audience of the game!

1.0.3 Groundbreaking Patch Notes

A comprehensive overview of the newest improvements made to the game.

First Public Test Build Is Live

Hi everyone! After nearly a year of solo development, I’m excited (and nervous 😅) to finally share the first public test build of A Kingdom Together — a persistent multiplayer strategy game where every building, unit and economy is shaped… Continue Reading →

Devlog #2: Recipes vs. Experiments

Hi everyone! We’re back with our second devlog where we’ll talk about one of Ways of Alchemy’s core mechanics — potion-brewing!

Project Road Trip

Our teams are in the early stages of developing the Road Trip concept for American Truck Simulator.

Progress Update 12 Summary – Combat overhaul Phase 2

Update 12 Summary Duration: 10/01/2025 - 15/04/2025 Total devlog updates: 15 New Features added: 1. Ragdoll Animator 2 Physic system 2. Leg Animator Physic system 3. Skills System 4. Sword skill 5. Shield Skills 6. Added experimental blood effect/decal. 7…. Continue Reading →

Baa-d news for wolves – Polly’s Gone announced for 2025!

What happens when a sheep disappears? The search begins – and a small war breaks out.

One More Bang

Character Design: Background, Personality and Original Painting

Update 1.53

It’s time to dive deep into what’s waiting for you in Black One Blood Brothers Early Access Update 1.53. This update isn’t just cosmetic—it brings powerful improvements to gameplay and immersion, many of which come directly from your feedback. So… Continue Reading →

COSMIC FEAR DEMO IS OUT NOW!

The story of The Alien Cube and The Land of Pain continues with the third game of the series, Cosmic Fear. Check out the demo now and wishlist the game!

4th Patch for QC Update!

A patch that contains mainly highlights a new mechanic for Randy's fists, physics and UI improvements.

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