Indie Apps & Games News

The latest news about applications and games from independent developers

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Games

Forgotten Trails v0.5 – Character Creation System Revealed!

Hey survivors! 👋 Remember that "secret mechanic" I teased? Well, it's finally time to reveal it! In version 0.5, you'll be able to create your own unique survivor with a deep character customization system featuring professions and traits!

Patch 0.710 – A major wave of fixes, improvements, and new content

Patch 0.710 - A major wave of fixes, improvements, and new content

Patch 0.710 – A major wave of fixes, improvements, and new content

Patch 0.710 - A major wave of fixes, improvements, and new content

Patch 0.710 – A major wave of fixes, improvements, and new content

Patch 0.710 - A major wave of fixes, improvements, and new content

Patch 0.710 – A major wave of fixes, improvements, and new content

Patch 0.710 - A major wave of fixes, improvements, and new content

Patch 0.710 – A major wave of fixes, improvements, and new content

Patch 0.710 - A major wave of fixes, improvements, and new content

Patch 0.710 – A major wave of fixes, improvements, and new content

Patch 0.710 - A major wave of fixes, improvements, and new content

Patch 0.710 – A major wave of fixes, improvements, and new content

Patch 0.710 - A major wave of fixes, improvements, and new content

Alpha 5.0.0 — The Auction House Opens and the Economy Begins

Alpha 5.0.0 launches the Auction House — the first real player-driven economy in Zero-G. Buy orders, sell orders, bids. Crafting Phase 0.5 foundation is live. Four new ships. Combat missions. And the Bulla Mariana monthly expedition gives every new pilot… Continue Reading →

Alpha 5.0.0 — The Auction House Opens and the Economy Begins

Alpha 5.0.0 launches the Auction House — the first real player-driven economy in Zero-G. Buy orders, sell orders, bids. Crafting Phase 0.5 foundation is live. Four new ships. Combat missions. And the Bulla Mariana monthly expedition gives every new pilot… Continue Reading →

Alpha 5.0.0 — The Auction House Opens and the Economy Begins

Alpha 5.0.0 launches the Auction House — the first real player-driven economy in Zero-G. Buy orders, sell orders, bids. Crafting Phase 0.5 foundation is live. Four new ships. Combat missions. And the Bulla Mariana monthly expedition gives every new pilot… Continue Reading →

preproduction announced! (all departments open)

EOH:Project Zeco preproduction is announced in this update. With the assistance of our main man Copilot AI, we will soon see an RTS experienced like no other!

preproduction announced! (all departments open)

EOH:Project Zeco preproduction is announced in this update. With the assistance of our main man Copilot AI, we will soon see an RTS experienced like no other!

Preproduction announced! (all departments open)

EOH:Project Zeco preproduction is announced in this update. With the assistance of our main man Copilot AI, we will soon see an RTS experienced like no other!

Preproduction announced! (all departments open)

EOH:Project Zeco preproduction is announced in this update. With the assistance of our main man Copilot AI, we will soon see an RTS experienced like no other!

Preproduction announced! (all departments open)

EOH:Project Zeco preproduction is announced in this update. With the assistance of our main man Copilot AI, we will soon see an RTS experienced like no other!

JIM CO. DevLog – 1 | How to punch your manager… to solve puzzles

Learn the main mechanics of the game, punching, and all the skills Jim can perform, to help you solve puzzles. We also go on some examples and how we plan to expand upon them.

JIM CO. DevLog – 1 | How to punch your manager… to solve puzzles

Learn the main mechanics of the game, punching, and all the skills Jim can perform, to help you solve puzzles. We also go on some examples and how we plan to expand upon them.

JIM CO. DevLog – 1 | How to punch your manager… to solve puzzles

Learn the main mechanics of the game, punching, and all the skills Jim can perform, to help you solve puzzles. We also go on some examples and how we plan to expand upon them.

JIM CO. DevLog – 1 | How to punch your manager… to solve puzzles

Learn the main mechanics of the game, punching, and all the skills Jim can perform, to help you solve puzzles. We also go on some examples and how we plan to expand upon them.

JIM CO. DevLog – 1 | How to punch your manager… to solve puzzles

Learn the main mechanics of the game, punching, and all the skills Jim can perform, to help you solve puzzles. We also go on some examples and how we plan to expand upon them.

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