This week focuses on feel and polish: ambient sound and new music improve exploration across Maiden Tower, Yedikule, and Grand Bazaar. Combat gains Fury Attacks for all weapons, plus new skills and better animations, VFX, and impact sounds. The Bazaar… Continue Reading →
This week focuses on feel and polish: ambient sound and new music improve exploration across Maiden Tower, Yedikule, and Grand Bazaar. Combat gains Fury Attacks for all weapons, plus new skills and better animations, VFX, and impact sounds. The Bazaar… Continue Reading →
This week focuses on feel and polish: ambient sound and new music improve exploration across Maiden Tower, Yedikule, and Grand Bazaar. Combat gains Fury Attacks for all weapons, plus new skills and better animations, VFX, and impact sounds. The Bazaar… Continue Reading →
This week focuses on feel and polish: ambient sound and new music improve exploration across Maiden Tower, Yedikule, and Grand Bazaar. Combat gains Fury Attacks for all weapons, plus new skills and better animations, VFX, and impact sounds. The Bazaar… Continue Reading →
Major update to various aspects of the game, a sneak peek to what it comes next!
Major update to various aspects of the game, a sneak peek to what it comes next!
The 272nd Week 1, The entire book of Lu Xun’s <<The Diary of A Madman>> 2, Various new and updated tenets that can change how to calculate Karma. 3, The Siberia storyline continues. You can drink vodka with Rasputin and… Continue Reading →
The 272nd Week 1, The entire book of Lu Xun’s <<The Diary of A Madman>> 2, Various new and updated tenets that can change how to calculate Karma. 3, The Siberia storyline continues. You can drink vodka with Rasputin and… Continue Reading →
Unstable Maze takes a different approach. Instead of trying to scare the player every few seconds, it builds a constant level of tension that never fully goes away. The fear is not in sudden events—it is in the anticipation of… Continue Reading →
In this devlog we will explain the differences in our card game system, compared to Scoundrel, the original version of this game. We will show the additions that we are going to create and how the changes work.
In this DevBlog #4 we show our logo developed and made by our artist.
Launch through Steam to play quickmatch, MMR-based ranked matches, and custom lobbies.
Launch through Steam to play quickmatch, MMR-based ranked matches, and custom lobbies.
There’s a certain kind of satisfaction that comes from watching something grow — not overnight, not instantly, but steadily, with intention. That’s the spirit behind Gym Empire, and today, I’m excited to share that it’s officially fully released on Steam.
There’s a certain kind of satisfaction that comes from watching something grow — not overnight, not instantly, but steadily, with intention. That’s the spirit behind Gym Empire, and today, I’m excited to share that it’s officially fully released on Steam.
Whirlight – No Time To Trip, the new point-and-click adventure about time travel will launch on May 14, 2026 on PC via Steam.
Whirlight – No Time To Trip, the new point-and-click adventure about time travel will launch on May 14, 2026 on PC via Steam.
⚔️ Major Update 3.7.0 is officially LIVE in Llama Legends! 🛡️ Arena Bosses & Llama Classes ✨ New Rarity: Ancient 💎 Raid Drops ⚙️ Massive QoL
The work on the massive 0.5 Update for Forgotten Trails is in full swing. Is spending a lot of time under the hood to make sure the game doesn't just look better, but runs smoother for everyone
Cursed 1995 CD-ROM ‘Forbidden Solitaire’ is set to launch on Steam and GOG on APRIL 30th at 6:00 BST / 11 AM MDT.
Cursed 1995 CD-ROM ‘Forbidden Solitaire’ is set to launch on Steam and GOG on APRIL 30th at 6:00 BST / 11 AM MDT.
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