Indie Apps & Games News

The latest news about applications and games from independent developers

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Games

Quixote Biker DevLog #6 – UI Design & Visual Direction

Early UI design phase, showcasing the start screen, map interface concepts, and initial marker sketches. Visual identity and layout are being defined, with integration into the game planned next.

Quixote Biker DevLog #6 – UI Design & Visual Direction

Early UI design phase, showcasing the start screen, map interface concepts, and initial marker sketches. Visual identity and layout are being defined, with integration into the game planned next.

Quixote Biker DevLog #6 – UI Design & Visual Direction

Early UI design phase, showcasing the start screen, map interface concepts, and initial marker sketches. Visual identity and layout are being defined, with integration into the game planned next.

Quixote Biker DevLog #6 – UI Design & Visual Direction

Early UI design phase, showcasing the start screen, map interface concepts, and initial marker sketches. Visual identity and layout are being defined, with integration into the game planned next.

Quixote Biker DevLog #6 – UI Design & Visual Direction

Early UI design phase, showcasing the start screen, map interface concepts, and initial marker sketches. Visual identity and layout are being defined, with integration into the game planned next.

Between Realms – Devlog #6

Update to environment, enemy AI and death behavior, cure feature and UI.

Between Realms – Devlog #6

Update to environment, enemy AI and death behavior, cure feature and UI.

Between Realms – Devlog #6

Update to environment, enemy AI and death behavior, cure feature and UI.

Between Realms – Devlog #6

Update to environment, enemy AI and death behavior, cure feature and UI.

Between Realms – Devlog #6

Update to environment, enemy AI and death behavior, cure feature and UI.

Nightbound: Cursed Merchant – Developer Log #5

In this article, we are explaining the Dungeon System in the Nightbound.

Nightbound: Cursed Merchant – Developer Log #5

In this article, we are explaining the Dungeon System in the Nightbound.

Nightbound: Cursed Merchant – Developer Log #5

In this article, we are explaining the Dungeon System in the Nightbound.

Nightbound: Cursed Merchant – Developer Log #5

In this article, we are explaining the Dungeon System in the Nightbound.

Nightbound: Cursed Merchant – Developer Log #5

In this article, we are explaining the Dungeon System in the Nightbound.

Behind the Helpers: The Personalities of Jolly Match 3 MR

After introducing Jolly Match 3 MR helpers and revealing when they appear throughout the journey, we now turn to a closer look at each of them — exploring their personalities, playstyles, and what makes them truly unique in the game.

Behind the Helpers: The Personalities of Jolly Match 3 MR

After introducing Jolly Match 3 MR helpers and revealing when they appear throughout the journey, we now turn to a closer look at each of them — exploring their personalities, playstyles, and what makes them truly unique in the game.

Behind the Helpers: The Personalities of Jolly Match 3 MR

After introducing Jolly Match 3 MR helpers and revealing when they appear throughout the journey, we now turn to a closer look at each of them — exploring their personalities, playstyles, and what makes them truly unique in the game.

Behind the Helpers: The Personalities of Jolly Match 3 MR

After introducing Jolly Match 3 MR helpers and revealing when they appear throughout the journey, we now turn to a closer look at each of them — exploring their personalities, playstyles, and what makes them truly unique in the game.

Behind the Helpers: The Personalities of Jolly Match 3 MR

After introducing Jolly Match 3 MR helpers and revealing when they appear throughout the journey, we now turn to a closer look at each of them — exploring their personalities, playstyles, and what makes them truly unique in the game.

Garry’s Mod April 2026 Update

New mountable games (Black Mesa and Military Conflict: Vietnam), HUD improvements, and more.

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