A peek at some of the things coming in the next content update.
The time is finally here- we're so excited to say our third and LAST Open Beta starts TOMORROW! You'll have FIVE whole days to explore Midgard and save your Village from the Giants!
As we expand our social-media-sphere (is that even a thing?) we got many recommendations to post our game on IndieDB! So.. here we are!
Vault map is modeled and is now being textured. Fly-through recordings of the map not textured and uv-unwrapped.
All New Claw Machines, Dude Where's My Cow? and new hand animations 1 New Machine and 2 rebuilt claw machines plus hand animations for all button and joystick machines.
The Riftbreaker features interactive streaming events for use with popular streaming platforms. Find out how they work and what we use them for.
DISCLAIMER: All of the content below is heavily conceptual and may never be in the game. All images and text are stand-in. Please read this before taking the images out of context!
This is a short video showing off the unit/weapon select screen. Where you will be able to select a few different types of spacecraft for the game.
Deploy space stations and command fleets in Star Legion's strategic game mode, Star Control!
In this update the SKS has received the 10p8 optic, and the SVD has received the PSO-1 optic. We've also added more equipment in the form of a flask and holster, as well as finished implementing the SVU rifle.
Time to talk Crafting - specifically, Oil Crafting! And what goes better with Oil Crafting than Foraging - so we're going to discuss that as well, in this weeks DevBlog!
In which the trailer video makes progress; a new combat video is underway; level two may be done; popup-menu items no longer look like buttons; scroll-bars can be operated by mouse-wheel; and the game-window is now "decorated".
First look at the early gameplay footage of the new upcoming rogue like card game called Doors Of Insanity.
A quick write up and some pictures showing what's coming soon to Terminal.
Introducing to you the first characters of our turn-based tactical RPG, lead them carefully and get to know them in the story!
Devlog 11 brings updates on our swamp environments, as well as new foliage additions. Several new major systems have been implemented, such as the Quest System 2.0, Dialog System 3.0, and we've begun work on the new AI Package system.
Articles about the updates of the Special Alpha of Randy & Manilla.
BiBull Ltd are proud to announce 'Jetboard Joust' - an intense, old-school, arcade-style SHMUP in which you must master a vast array of ridiculous weaponry in order to defeat a race of aliens intent on abducting your babies and turning… Continue Reading →
Get a sneak peek of the December Update here! Drivable police vans and more.
We've been working on The Equinox Hunt for almost 2 years and we finally reached the point where we've launched the steam page and a new trailer with it!
As you may know, pretty much the entire development of the game, aside of music, was in my hands. Thankfully, the game now has a publisher. Assemble Entertainment has set up the game’s store page on Steam, including trailer, logo… Continue Reading →